Virtual Machine is an RPG created during National Game Design Month 2017. It's tabletop RPG with a computational heart and a brain full of mystical esoterica; a fusion of console RPGs and the cyberpunk genre. It uses a spinoff of the unpublished rules I developed for Console:Sidearm and Console III.
This page contains just the player-oriented rules. Nothing here will accidentally spoil the plot of the game.
Inspirations
Books, games, and movies: Off To Be The Wizard, FF VII and X-2, Hack'n'Slash, Mistborn, my unpublished mechanics from Console:Sidearm and Console III, Tron, A New Kind of Science, Exalted, Tarot symbolism, A|State, Transistor, .hack//, everything the Matrix should have done, and the cyberpunk genre in general.
Music: Voices of the Lifestream, Mad World,
Artwork: Virtual Machine Pinterest Board
Character Creation
- Grab a Character Sheet
- Select your Class:
- Note the Equipment that your class gives you.
- Select a Role
- Select an Exception
Rules
Lore
Unlike previous versions of Console, Virtual Machine has a default setting, storyline, and NPCs. You can remove or change these if you want, you'll just have to do a little extra work. If you're a Player, you will end up finding spoilers if you read these. Treat this section like you would treat a hint book or walkthrough.